REQUIRE_STARMADE_AUTHENTICATION = false //require authentication (USE_STARMADE_AUTHENTICATION must be true) USE_STARMADE_AUTHENTICATION = false //allow authentication SECTOR_INACTIVE_CLEANUP_TIMEOUT = 10 //Time in secs after which inactive sectors are completely removed from memory (-1 = off) SECTOR_INACTIVE_TIMEOUT = 20 //Time in secs after which sectors go inactive (-1 = off) SIMULATION_TRADING_FILLS_SHOPS = true //Trading guild will deliver stock to shops SIMULATION_SPAWN_DELAY = 420 //How much seconds between simulation spawn ticks SECTOR_SIZE = 2000 //Sets the size of sectors in the universe **WARNING** scaling the size of an existing universe down may cause issuesīLUEPRINT_DEFAULT_PRIVATE = true //If true, set blueprints private as default (else they are public)įLOATING_ITEM_LIFETIME_SECS = 240 //How much seconds items floating in space should be alive PROTECT_STARTING_SECTOR = false //Protects the starting sectorĮNABLE_SIMULATION = true //Universe AI simulationĬONCURRENT_SIMULATION = 256 //How many simulation groups may be in the universe simultaniously (performance)ĮNEMY_SPAWNING = true //Enables enemy spawing if no world exists a new one will be set automatically WORLD = 1 //set world to use (set 'old' for using the old world).
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